Maybe, you are right. I was seeing more like "tunnel" which is a very similar tag. I think you could view it as a different play though.
Tunnel is a tag we used running sw but but not as much in dw. My thinking on the G kicking the de(down) is that it was a common wing t play so I already knew it as a separate play.
I don't know "whose" DW it's from, but I've always seen the play with the PSG kicking the EMLOS called "G". I think "Down" is the Wing T terminology. Can't have that crap... 🙂
I have used tunnel successfully vs. 4-4 D's that were very sweep conscious. For me, tunnel changes the TE's block to On-Out, WB seals out the OLB (or CB), FB leads onto the ILB and G pulls through. It's been a very good play for us when the TE either has inside leverage or can just handle the DE. I have also found when that WB is sealing the OLB and we're running inside of him, he starts to cheat. That makes it easier for the WB to then log/pin him inside when we sweep.
I don't know "whose" DW it's from, but I've always seen the play with the PSG kicking the EMLOS called "G". I think "Down" is the Wing T terminology. Can't have that crap... 🙂
I have used tunnel successfully vs. 4-4 D's that were very sweep conscious. For me, tunnel changes the TE's block to On-Out, WB seals out the OLB (or CB), FB leads onto the ILB and G pulls through. It's been a very good play for us when the TE either has inside leverage or can just handle the DE. I have also found when that WB is sealing the OLB and we're running inside of him, he starts to cheat. That makes it easier for the WB to then log/pin him inside when we sweep.
Funny, my old header called it power G. I called it down because I was on a wing t team in hs. Tunnel works great for teams lining up to stop sweep for sure. That is also when I am looking to run power to the B gap.
Funny, my old header called it power G. I called it down because I was on a wing t team in hs. Tunnel works great for teams lining up to stop sweep for sure. That is also when I am looking to run power to the B gap.
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Head Coach Tito Correa New Britain Raiders 14-U
I use a few tags but won't take credit for them. They are all Steve Calande's that he uses and they wreak havoc at the youth level running Power both with balanced and unbalanced lines.
Wing on was Fire/Flame
Tackle Over was Angry/Ugly
FB Offset was Bear/Bull
So with just those tags power could look a ton of different ways. Fire Ray 34 Power shown
X X X O X X X W
W Q
F
Angry Ray 34 Power
X X O X X X X
W Q W
F
or a combination of a bunch of tags to overwhelm or confuse on 2nd and short, or 4th and goal situations....
ANGRY BEAR FIRE RAY 34 POWER
X X O X X X X W
W Q
F
The cutback lanes on some of these heavy overloaded "tagged" DW formations would at some times be comical.... as linebackers flew to the overload taking themselves essentially screening themselves behind bodies of linemen once wingback turned back towards the side he came from.
Just a quick copy and paste from our playbook ... this is NOT an exclusive list and many of them are shamelessly stolen from all around the football world ...
TAGS
Before I say anything about the Tags we use, let me stress this one simple point.
WE ONLY INSTALL THE TAGS WE NEED AS THE SEASON PROGRESSES!
While I am usually content to just run TOSS until we bludgeon the defense into submission, I do realize that there will be days that we are not as effective as usual. Sometimes it will be based on our kids not performing well or missing the game altogether due to illness or family emergencies. Other times the defense will simply have better players or a better coach and they will cause us problems that way. And to further complicate things, each season we will be dealing with a different group of kids that have different skill sets. All of these factors contribute to our realization that sometimes we need the ability to change our formation or the mechanics of a specific play in order to continue moving the football offensively.
So what do we do?
In my continuing effort to keep things simple, I have found that the easiest way to make changes in our formations and play mechanics is to simply create Tags. Tags can signal a subtle change in alignment that we would prefer to go unnoticed, or an obvious shift that pressures the defense to adjust to our alignment very quickly. And of course, Tags can also change the way some plays attack the defense. The 3 types of Tags that we use are:
1. ALIGNMENT TAGS 2. SHIFT TAGS 3. PLAY TAGS
Tags can be used alone for small adjustments. Tags can be combined with other Tags for more dramatic adjustments. Some Tags can even be taught as automatic for certain situations so that your offense can adjust at the LOS.
Most Tags only affect 1 or 2 players; so the entire team doesn’t need to memorize each one. That doesn’t mean we don’t want everyone to learn all of the different Tags. It just means they should focus on learning their own Tags until they know them perfectly and then they can start learning all of the others.
ALIGNMENT TAGS (attached right after the formation)
Alignment Tags adjust our formation straight out of the huddle to test a defense’s recognition. Sometimes the defense isn’t well coached enough to recognize an unbalanced formation or a slightly widened point of attack. Most of the time we are looking for an advantage and we don’t want the defense to recognize our advantage but sometimes it ends up being a blessing when they figure it out because their adjustment will open them up for us to attack in other ways with our ‘counter’ plays. The Alignment Tags we will use most often are used to help our TOSS play.
EXAMPLE: Brown ON OVER Toss on GO
ON – tells the WB to remain ON the line of scrimmage when the Center calls ‘READY’. The ON Tag is a great way to go unbalanced and widen out a DE or get more blockers on a tough DT for our TOSS play.
OVER – tells the QT to line up on the Strong Side between the ST and SE. We use the OVER Tag when we have a slower or less agile Tackle who doesn’t pull very well. It is also a great way to go unbalanced and widen out a DE or get more blockers on a tough DT for our TOSS play.
UNDER – tells our ST to line up on the Quick Side between the QT and QE. The UNDER Tag adds a blocker and creates a bubble for our QUICK SPIN play or if we need to widen the defensive line on our QUICK TRAP or TOSS CUT plays.
FLEX – tells our SE to ‘flex’ out his split to about 12-18 inches. This widens out a tough DE that is giving our FB a hard time on his kickout block for our TOSS play.
EYE – tells our HB to line up 4-7 yards deep (player dependent) in an I formation look. This will get us moving downhill really well on muddy days when our HB is having trouble with his footing when he hits the hole on our TOSS play.
OUTSIDE STRONG or OUTSIDE QUICK – tells our FB to line up outside in a Flanker position about 8 yards outside the SE or QE. For our TOSS play, the QB will take the FBs job of kicking the first defender to cross the LOS. We would send the FB to the Strong Side or Quick Side based on what play we want to run. TOSS or TOSS PASS we usually want him on the Strong Side and TOSS REVERSE or QUICK SWEEP we usually want him on the Quick Side. We also use this Tag to get a stud receiver outside to take advantage of a weak CB one-on-one.
SHIFT TAGS (attached right after the formation)
We use Shift Tags to adjust our formation by shifting on the ‘Ready’ signal. This shift pressures the defense to react quickly before we snap the ball. Quite often we catch a defense over shifting or committing too many defenders to one of our shifts. Other times they don’t react strong enough and we have them flanked or outnumbered.
Most of these Tags are designed to spread the defense out a little bit. This allows us to either continue with our power running game or it allows us to take advantage of a defensive personnel group that is weak against the passing game. However this playbook won’t go into nearly as many passing plays and scenarios as are made possible by these simple formation adjustments.
EXAMPLE: Brown OVER TWINS Toss on GO
TWINS – tells our SE and WB to shift outside into a Twins alignment about 8 yards outside of their normal alignment while maintaining their 1x1 yard relationship. We use this Tag to widen out the CB and OLB. We like to combine this one with the OVER call and run our TOSS play. This Tag also gives us some interesting flexibility in our passing game.
SPREAD - tells our QE and HB to mirror the TWINS look of our SE & WB. This puts us in a 2x2 formation that can really spread a defense out for us to exploit the middle of the field with QUICK WEDGE and QUICK TRAP. Of course it also lends itself to some spread passing as well.
TRIPS – tells our SE and our WB to shift into their TWINS alignment and tells our FB to shift to his OUTSIDE alignment. This will give us a TRIPS look on our Strong Side with the FB in a 1x1 alignment off the inside hip of the TE that mirrors the WBs 1x1 alignment off the outside hip of the TE.
YO-YO – tells our FB to line up on the wrong side of the formation and shift over to the Strong Side on the ‘READY’ signal. We do this to get a read on the defense and whether they are keying the offset FB or not.
CHAOS – tells our HB, FB & WB to all line up on the wrong sides of the formation and then shift on the ‘READY’ signal into their proper alignments. Again, this is mostly to mess around with the defense and get a read on whether or not they are keying our backs. You can really have fun with this at the older levels where the players can shift and get set pretty quickly by adding the TEs to the call as well. Shift into your called formation and run your play quickly to catch the defense shifting. LOL.
PLAY TAGS (attached right after the play / blocking scheme)
We use Play Tags to have our QB change the way that a play is run. And while we intend for everyone to run the play like there is no change, it is important that they all know how these Tags affect each play so that we don’t get any penalties for linemen down field on a pass or a fumble when the back who was supposed to fake tries taking the ball instead.
EXAMPLE: Brown Toss FOLLOW on GO
DOUBLE - tells the QB to double-team the DE on TOSS with our FB. Sometimes a stud DE just seems to absorb the kick out block from our FB and is still able to come back and make a play on the ball. We will usually try to widen that DE out with our FLEX, ON or OVER Tags, but if those fail, we can always double him.
FOLLOW – tells our QB to keep the ball and ‘follow’ the runner on the called play. This basically gives us an extra blocker at the POA on many of our plays. And this is a great way to get a QB involved in your running game if he is a good ball carrier. We don’t teach or rep these as separate plays. Just throw them in once in awhile to reinforce how the Follow Tag works.
FADE PASS - is a simple adjustment call to any running play that tells the Strong Side Tight End to run a corner route to get behind and outside the defense. It also tells our offensive line to pass block. And it tells the QB to take 2 or 3 steps like the play call and then throw a fade type of pass over the outside shoulder of the TE. We use this play when we catch a CB playing the run too aggressively or just plain not paying attention.
CHECK WITH ME - This is a ‘high level’ TAG that we only install with our older teams. This TAG is one reason why each BASE PLAY is taught as part of a series. For example the TOSS Series is TOSS, TOSS CUT, TOSS REVERSE, SUPER TOSS, TOSS
SPIN and TOSS PASS. So basically when we call TOSS CHECK WITH ME, our QB goes to the LOS, surveys the defense and then if necessary, we can change from TOSS to one of the other plays in the series. We use a very simple audible call. Depending on our QB, we either allow him to read the defense and call the audible or we can have the coaches call the audible from the sideline. Either way, we are using a 2-digit audible number before starting the cadence. The first digit of the number is live. So any number beginning with a 2 would be our TOSS CUT play (23, 28, etc.), beginning with a 3 is our TOSS REVERSE play (31, 36, etc.). Any numbers the QB calls that don’t refer to a play from 2-6 and we just run our TOSS play. Now we just have to teach the QB what to look for at the LOS. This is a great way to run a ‘hurry up’ offense as well.
Coach JJ
www.CoachSomebody.com
"Football may be the best-taught subject in American High Schools because it may be the only subject that we haven't tried to make easy."
~Dorothy Farnan
Former English Department Chairman
Erasmus Hall High School - Brooklyn, New York
My tags are pretty spot on to JJ's.
Do you guys have real success running QB follow?
Our QB tosses and goes to the cb anyway. I'd be worried the backside De catches him if he has to fake toss and let wing get in front of him.
My tags are pretty spot on to JJ's.
Do you guys have real success running QB follow?
Our QB tosses and goes to the cb anyway. I'd be worried the backside De catches him if he has to fake toss and let wing get in front of him.
I never really saw the value in the QB follow...if your QB is a stud, you should have some Hugh Wyatt hockey stick backfield action plays in there...if he's not a stud, he's probably good enough to toss and lead for the WB, which is the situation I'm in. I don't want my QB carrying the ball, I want my WB carrying the ball.
If you show up for a fair fight, you are unprepared.
QB counter was a nice play for us. QB power we never really liked. QB wedge was big as well in our nomo series. Easy 4th and short play, almost guaranteed 1st down. Big gainer on 1st down. We ran some nomo wedge on first down later in the game once the defense started falling asleep to the motion. Nomo later in the game was always good to us. We had a tough opponent playing a 40 stack with a bunch of tapping. We had already gone to sab blocking as an adjustment. We noticed they were waiting for motion to tap. Our nomo stuff really started to hurt them. The backers and tackles were completely caught off guard.